In Forza Horizon 4, players experience all four seasons of a fictionalized British Isle, which includes one Scottish city (I won’t spoil which one). In keeping with this theme of four seasons, I divided my video into four chapters. Each of these chapters focuses on one wish I found myself making while playing Forza Horizon 4. I wished this game had existed when I was nine years old. I loved cars then, though back in 1988 a kid could only get so far loving cars through Hot Wheels. I would have played no other game than this if it had come out when I was a kid.
Automotive Dreams on the Forza Horizon 4
Forza Horizon 4 is the Rolex watch of Hot Wheels playsets. I wished that I could convince some of my friends to play this game with me. They’re all so busy, or they’ve fallen off of video games, though I know for a fact they would love this one and we would have an incredible amount of fun.
I wished I had a car again. I moved from a suburb in Northern California to New York City a year and a half ago, and I spend a lot of time on the subway fondly thinking of my old Ford Crown Victoria Police Interceptor. I tried as hard as I could to unlock that same car in Forza Horizon 4 so as to include an overly detailed 45-minute segment about it in my video. Unfortunately, the car is exclusive to the game’s prize wheel spins, so I’d be better off buying a lottery ticket.
The last wish was pretty much just an excuse to talk about the graphics. Oh my god: the graphics. I want to eat this game. So come along and hang out with me. You’ll get to see me drive a Skyline, a GT-R, a 1998 Subaru WRX, a ridiculous Ken Block Hoonigan, a couple of Lambos, a Ferrari, and a hilarious Jeep Trailcat. It’s all my favorite cars!
💎 Developer: Playground Games
💎 Publisher: Microsoft Studios
💎 Genre: Racing
💎 Platform: Xbox One - PC
💎 Mode: Single-player - Multiplayer
💻 PC Requirements:
🔘 OS: Windows® 10 64-bit
🔘 CPU: Intel® Core™ i3-4170 3.7GHz or AMD® FX-6120
🔘 Graphic: NVIDIA® GeForce® GT 740 or AMD® Radeon™ R7 250X
🔘 RAM: 8GB
🔘 HDD: 55GB
🔘 Others: DX 12
Author: Tim Rogers at Kotaku
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